![]() While the build works with Area Damage (AD), Mystic Ally unfortunately procs it at a reduced rate which makes it meaningless. Unlike most other skills, Mystic Ally doesn't have any dedicated Weapons so some of the pushing builds use Shenlong's Spirit Set for its 350% global damage multiplier. After the nerf in Season 26 patch, Fire Ally briefly fell out of favor, but it was buffed again in Season 27 and it's now roughly equal to Water in speedfarming and to Earth in pushing! The build comes in two flavors: Water Ally with large AoE and steady DPS, which is used for speed content, and slow but extremely powerful Earth Ally, which is ideal for Greater Rift pushing. Empowered by the reworked Inna's Mantra and buffed The Crudest boots and Bindings of the Lesser Gods, the Inna Mystic Ally build enters the scene. While Wave of Light, Tempest Rush and Exploding Palm builds can still be played using other Monk sets, the hybrid Inna/Uliana Seven-Sided Strike build is gone forever because other sets cannot be combined with Uliana's Stratagem (4 ) Bonus. ![]() As a result, all the old Inna builds ceased to exist. Back to playing one elixirs worth of dungeon gameplay a day because I get bored watching the Barber do everything after those 30 minutes are up.With Season 24, Inna's Mantra Set received a rework which removed the generic damage bonus from the (6 ) Bonus and instead made it into an entirely Mystic Ally focused set. Something this powerful should not be universally good across all builds (Barbs don’t count cause I’m not even sure how they’re still coded in the game since it seems Blizzards wants them out). And yes, I could use a different malignant heart instead but I would be cutting my power and clear speed so significantly that it would actually be a hindrance to my character. Maybe it just feels this way on Necro and I should try a different class but I kind of doubt it gets different for them. ![]() Even minions are somehow just an amalgamation of this build now. ![]() It’s fun to watch and the numbers are big BUT it makes every single build feel the exact same. On Necro, it feels like every build is just free Corpse Tendrils + Barber + Insert Skill Here = Screen-wide clear 20+ levels under. Builds literally just revolve around the Barber now and it’s kinda killing creativity (at least on Necro). ![]()
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